You really feel the dismemberment in Dead Space thanks to the PS5 controller

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While the Dead Space remake brings general improvements across the board, making for a modern, smooth experience with lush ray-traced lighting, Sony wants you to know that the sci-fi horror game runs a little bit better on PS5.

It all depends on them DualSense controller on PS5 and how its unique technologies, like haptic feedback and adaptive triggers, are used to create it Empty room even more insistent. the PlayStation Blog (opens in new tab) describes all of the different ways the game uses the console’s hardware, but what I’m most excited about is what this will mean for dismembering Necromorphs aboard the USG Ishimura.

By using DualSense’s adaptive triggers, the remake lives up to that Empty room‘s legendary plasma cutter. That’s because, through localized vibrations, you feel the kinetic nature of the plasma energy, rising in the trigger before unleashing the full power of the beam. After you fire, the triggers quickly kick in again, allowing you to charge up another shot and fire at the enemy Slashers, Hunters, and Wheezers.

If there is anything to know about this space survival game, precision is the key to panic. True to the nature of the genre, you’re never full of ammo, which means you’ll have to carefully choose when to fire your shots and which limb you’re aiming for. That’s because bullets (largely) don’t work to slow down the horrors that haunt the deck of the spaceship you’re exploring Empty room.

(Image credit: EA / Motive)

The more traditional weapons in Dead Space also get the full treatment of the PS5 controller hardware. A largely straightforward automatic weapon, the Pulse Rifle features precise weight and recoil through a mix of haptic feedback and adaptive triggers. This is reflected in the weapon’s sway, the suitably powerful kick on each round, and the feel of the weapon after each bullet has left the chamber. It’s the blunt sledgehammer from Isaac Clarke’s arsenal, after all, that lacks the surgical precision of the engineer’s more technical inventory. I’m glad to hear that the remake is just as messy as the original game.

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