Star Wars Jedi: Survivor is still over a month away from launch, but that hasn’t stopped developers Respawn Entertainment from considering a trilogy. Speaking to IGN, director Stig Asmussen revealed he’d like to extend the arc from Jedi Knight Cal Kestis (Cameron Monaghan) to a third and final title. While his possibility depends on how well this upcoming game performs, he claims sequel discussions were happening even before Jedi: Fallen Order 2019 came out. If a threequel gets the green light, Asmussen explained that it would most likely be built using the Unreal Engine 5.
“I always wanted to see this as a trilogy” asmussen told IGN. “How can we take Cal and the crew to new places beyond what we did in the first game?” With Star Wars Jedi: Survivor, the development team had explored the time frame (the game takes place five years after the events of the first game), the stakes, the overall tone, and ideas beyond the main story. switch from Unreal engine 4 would also be difficult as there are “lots of proprietary things” that the current engine has been conditioned/optimized for – some of which require some retooling to work on the new engine.
Something new last month Star Wars Jedi: Survivor gameplay emerged, Courtesy of IGNthat touches on the exploration of the planet Koboh. After crash landing on the planet early in the game, Kestis must reach the cantina to find someone who can help him repair his ship. Exploration is massively enhanced from the very first game, with tameable beasts that can be used as mounts, the ability to fast travel, and icons that inform you of cordoned off areas that are only accessible after unlocking certain abilities. draw inspiration from Dark Souls Games, fast travel in Jedi: Survivor works by finding meditation points to rest at to reset all ailments and choosing previously discovered checkpoints to warp to. The game draws too Metroid for his level design by locking away parts of the world and then forcing Kestis to find new gear/skill upgrades, come back and gain access to those areas.
Planet Koboh also serves as the central hub world and is filled with NPCs to interact with and shops to purchase items from. In addition to your adorable BD-1 droid, Star Wars Jedi: Survivor also features a new companion in Bode Akuna, known as Asmussen previously mentionedShe has a brotherly relationship with Kestis. A report suggests that he will accompany us on missions and actively participate in combat encounters, attracting the enemy’s attention. Players can also command him to perform special moves that deal devastating damage.
Other reveal gameplay from last month offered a glimpse into some of Kestis’ fighting stances, with him now being able to wield dual-wielding lightsabers or even combine his hilts into a dual-bladed staff that can be spun around to deflect incoming projectiles. You can also now launch enemies into the air, causing them to hover above the ground for a while. earlier in Star Wars Jedi: Fallen OrderForce abilities were limited to push and pull.
Star Wars Jedi: Survivor is scheduled for release on April 28th personal computer, PS5And Xbox Series S/X.
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