If you’re using a Meta-made virtual reality headset such as the Meta Quest 3, you might have noticed a disappointing development in the past few days: it seems that the ability to directly send the VR action you’re immersed in to a big screen via a Chromecast has been removed.
As reported by Android Central and noted on multiple Reddit threads, the v60 software update for Meta Quest headsets takes away the option to beam the gameplay to a Chromecast dongle connected to the same Wi-Fi network.
While Meta hasn’t come out and said anything about this publicly, it has updated the official documentation for its headsets: “Chromecast is not fully supported with Meta Quest” the documentation now reads.
The updated advice is to cast the VR feed from your headset to the Meta Quest app for Android or iOS, and from there to a Chromecast. You can also cast whatever’s happening in VR to a computer, through the Meta Quest website.
What’s going on?
If you’re playing games in VR then of course you don’t need to see the action on a TV set – but if you’re playing with friends and family then it’s really useful to be able to share what’s happening on a different display that everyone can see.
Without any official comment from Meta (or indeed Google), we can only speculate about why the feature has been removed. It’s possible that the functionality isn’t reliable enough, or that Meta wants to funnel people through its own apps.
Even stranger, it seems that secondary accounts on these Meta headsets can still send gameplay directly to a Chromecast, while primary accounts can’t, which suggests there’s no technical reason for the feature being withdrawn.
If Meta decides to come out and say why it’s taken away the ability to connect directly to a Chromecast, we’ll let you know. In the meantime, it’s now a little bit harder to share your VR gameplay on a connected television set.